Live on Twitch, The Art History Classification of Performances in Digital Games, in: RĂ©gine Bonnefoit/Melissa RĂ©rat/Samuel Schellenberg (Hg.): New Media in Art History. Tensions, Exchanges, Situations, Berlin 2023.
Rhetorics of Realism?, Gaming Culture and Socially Engaged Art Practices, in: NO Rhetoric(s). Versions and Subversions of Resistance in Contemporary Global Art, ed. Sara Alonso GĂłmez, Isabel J. Piniella Grillet, Nadia Radwan, Elena Rosauro, Zurich 2023.
Summoning the Witches of the Past: Curatorial Research on Witchcraft in Art & Activism, in: Elke Krasny/Lara Perry (Hg.): Curating as Feminist Organizing, London 2023
Trendy Witches, Witchy Trends, Ăśber die Rezeption von Hexenkulturen in der Gegenwartskunst, Sept 2022, FKW // Zeitschrift fĂĽr Geschlechterforschung und visuelle Kultur
Normen des Erfolgs, Die Rolle der Identität für Anerkennung in der Comic-Branche, /w Anne Elizabeth Moore
Interspecies Media Art, EIKON- Internationale Zeitschrift fĂĽr Photographie und Medienkunst, 106, mit Friederike Zenker
Bound to Fail. Living and Working Conditions in the Comics Industry, CLOSURE: The Kiel University E-Journal for Comics Studies, 05, 2018; mit Anne Elizabeth Moore