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The Art History Classification of Performances in Digital Games, in: RĂ©gine Bonnefoit/Melissa RĂ©rat/Samuel Schellenberg (ed.): New Media in Art History. Tensions, Exchanges, Situations, Berlin 2023.

This article addresses the question of whether it is possible to develop a perspective based on the history and theory of performance as a medium of the visual arts that conclusively allows for the inclusion of (streamed) performances in digital games. Whatever the outcome, this requires a theoretical recalibration, for which I propose two approaches in the text.

The book was published with open access and is available on the publisher's (De Gruyter's website.)